Big changes this year (2026), following our showing at Terminal City Tabletop Convention (TCTC). We had Metal Justice in front of hundreds of people — I don’t think all ~2500 attendees came by, but it sure felt like it! 25 playtests, runner up for the Golden Arbutus award, it was all very exciting.
It also did a LOT to inform the direction for Metal Justice’s development, including brining artist Robert Soo on board as a full partner, and the formation of our new company, Jaguar Apocalypse Games! We’re going to be bringing a more polished version of the Prototype to TCTC 2027, and launching a crowdfunder next year (2027) as well. So lots to do and lots to look forward to!
We’ve increased the scope and production values, and are looking at all kinds of cool new features and exclusive kick-ass content to add to the launch; which I’ll be going over in increasing details here on the MetalJustice site in upcoming DevLogs. You can get early looks at the concept art, previews of the direction we’re going in, and a behind-the-scenes look at the game’s design and features. We’re rocketing ahead!


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